How to Disappear
video, 21:06, 2020

An anti-war movie in the true sense of the word, searching for possibilities for peace in the most unlikely place of an online war game. It’s a tribute to disobedience and desertion – in both digital and physical-real warfare.
Shot in the picturesque war landscapes of Battlefield V, the hyperreal graphics become the backdrop for an essay-like narrative. The film revolves around the history of deserters – a part of human history, which has hardly been illuminated. Performances and creative interventions explore the scopes and limits of the audiovisual entertainment machine.

Total Refusal (AT)

Total Refusal is an open artists’ collective which criticizes and artistically appropriates contemporary video games. However, as most mainstream game narratives employ the same infinite loops of reactionary tropes, the genre largely fails to challenge the values of their players and instead affirms hegemonial moral concepts. Acknowledging that this media is currently not realizing its cultural potential, artists aim to appropriate digital game spaces and put them to new use. Moving within games but casting aside the intended gameplay, they rededicate these resources to new activities and narratives, looking to create “public” spaces with a critical potential.

Robin Klengel is an artist, illustrator and cultural anthropologist. Since 2017 he is vice chairman
of the interdisciplinary art and culture space Forum Stadtpark.

Leonhard Müllner is a visual artist and media researcher. He studied Visual Art and Media Art and is currently writing his PHD in Practice in the field of Cultural Studies.

Michael Stumpf studied Philosophy at the University of Vienna and is currently studying Media, Art and Cultural Theory at the University of Art and Industrial Design in Linz. Now works as a philosopher, designer and artist.

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